Answer by sudhir_kotila
tarasfromlviv thankyou, but in photon unity plugin provides limited no. of connection all over the world.I want to unlimited network connection can you have any idea about this ?
View ArticleAnswer by sudhir_kotila
public class PlayerCollision : MonoBehaviour { void OnCollisionEnter2D (Collider2D coll) { if(coll.gameObject.tag == "Player") { Destroy(gameObject); } } } Try this. It's work defiantly..
View ArticleAnswer by sudhir_kotila
You can change it in 2 ways, (1) For iOS and Android Both : - Build Setting -> Player Setting - > Other Setting -> Then go to Identification Tab and you can change your build version ( you...
View ArticleAnswer by sudhir_kotila
You can check your device screen resolution : if (Screen.width == 1024 || Screen.width == 2048) { //Do your stuff for //iPAD 1024*768 OR 2048*1536 } else if (Screen.width == 960) { //Do your stuff for...
View ArticleAnswer by sudhir_kotila
I have found answer of my question. NOTE : THIS CODE WORKS FOR ANDROID AND IOS BOTH (FOR IOS MUST REQUIRED UNITY 4.6.1 OR ABOVE) using UnityEngine; using UnityEngine.UI; using System.Collections; using...
View ArticleAnswer by sudhir_kotila
I have found Answer : public List bubbleList = new List (); private int newBubbleXPos; private int newBubbleYPos; public void GenerateBubble () { bool locationInvaild = true; while (locationInvaild) {...
View ArticleAnswer by sudhir_kotila
which social plugins you are implemented in you project ? (are you implements Applovin,Facebook ?) This error is confling with unity 4.6+.
View ArticleAnswer by sudhir_kotila
Hii, Goto "AssestsMenu"-> Click on "Import Package" -> Then click on "Character Controller" Goto "AssestsMenu"-> Click on "Import Package" -> Then click on "Terrain Assests" You will get...
View ArticleAnswer by sudhir_kotila
Contact me for demo of iAd and AdMob **Email : sudhir.kotila@gmail.com**
View ArticleAnswer by sudhir_kotila
Try This Defiantly it works : void OnCollisionEnter(Collision Hand) { if(Hand.gameObject.CompareTag("Hand") { Debug.Log(gameObject.name); } }
View ArticleAnswer by sudhir_kotila
You can set animation speed like this. ![Attechment][1] [1]: /storage/temp/42534-animationspeed.png
View ArticleAnswer by sudhir_kotila
Add Rigidbody components to both gameobject and set "Is Trigger" as True.
View ArticleAnswer by sudhir_kotila
I have only one scene in my game, but i am also suffering from that same issue. I have also facing the same buffering unity ad issue on my iphone and iPad both. When ad gone in buffering , then i must...
View ArticleAnswer by sudhir_kotila
Hi, deltron1830 Please, Try this. [Header ("Health Settings." + "\n" + "Set health here!")] public int health = 0;
View ArticleAnswer by sudhir_kotila
tarasfromlviv thankyou, but in photon unity plugin provides limited no. of connection all over the world.I want to unlimited network connection can you have any idea about this ?
View ArticleAnswer by sudhir_kotila
public class PlayerCollision : MonoBehaviour { void OnCollisionEnter2D (Collider2D coll) { if(coll.gameObject.tag == "Player") { Destroy(gameObject); } } } Try this. It's work defiantly..
View ArticleAnswer by sudhir_kotila
You can change it in 2 ways, (1) For iOS and Android Both : - Build Setting -> Player Setting - > Other Setting -> Then go to Identification Tab and you can change your build version ( you...
View ArticleAnswer by sudhir_kotila
You can check your device screen resolution : if (Screen.width == 1024 || Screen.width == 2048) { //Do your stuff for //iPAD 1024*768 OR 2048*1536 } else if (Screen.width == 960) { //Do your stuff for...
View ArticleAnswer by sudhir_kotila
I have found answer of my question. NOTE : THIS CODE WORKS FOR ANDROID AND IOS BOTH (FOR IOS MUST REQUIRED UNITY 4.6.1 OR ABOVE) using UnityEngine; using UnityEngine.UI; using System.Collections; using...
View ArticleAnswer by sudhir_kotila
I have found Answer : public List bubbleList = new List (); private int newBubbleXPos; private int newBubbleYPos; public void GenerateBubble () { bool locationInvaild = true; while (locationInvaild) {...
View Article